Go To Sleep
Obvious Agency, 2017
Go To Sleep is a real-world walking simulator/adventure game about insomnia. Players enter a replica bedroom and interact with objects, triggering story elements and music that are performed and mixed live.
As participants activate the inner world of the artist through their actions, the loneliness of a sleepless night transforms into a shared experience.
Began development as a part of Barn Arts Residency program in 2016.
Premiered at the Art Church of Philadelphia June 22-25th, 2017.
Production Team
Created by Arianna Gass, Daniel Park, and Joseph Ahmed
Lead Artist and Narration by Arianna Gass
Directed by Daniel Park
Sound Design and Live-Mixing by Andy Theiraf
Video Design and Live-Mixing by John Bezark
Installation Design by Emily R. Johnson
Live Music by Joseph Ahmed
Technical Direction by Stephanie di Bona
Photos by Meryl Sands.